const GameEvents = {
	FOCUS: 'GAME_FOCUS',
	BLUR: 'GAME_BLUR',
	START: 'GAME_START',
	STOP: 'GAME_STOP',
	LOAD_BEGIN: 'GAME_LOAD_BEGIN',
	LOAD_FINISH: 'GAME_LOAD_FINISH',
	SCENE_ADD: 'GAME_SCENE_ADD',
	SCENE_REMOVE: 'GAME_SCENE_REMOVE',
	LOAD_SCENE: 'GAME_LOAD_SCENE',
	SWITCH_SCENE: 'GAME_SWITCH_SCENE',
	SHOW_SCENE: 'GAME_SHOW_SCENE',
	DRAW_SPLASH: 'GAME_DRAW_SPLASH',
	CLEAR_FRAME: 'GAME_CLEAR_FRAME',
	SET_SCALE: 'GAME_SET_SCALE',
	SET_BACKGROUND: 'GAME_SET_BACKGROUND',
	SYNC_CACHE: 'GAME_SYNC_CACHE',
	LOCK_POINTER: 'GAME_LOCK_POINTER',
	UNLOCK_POINTER: 'GAME_UNLOCK_POINTER',
	CONTEXT_LOST: 'GAME_CONTEXT_LOST',
	CONTEXT_RESTORED: 'GAME_CONTEXT_RESTORED',
};

export default GameEvents;
